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Class 4 Gaming · Physical Logbook

Gaming Machine Log Sheets

Blank sheets to print and file in the gaming logbook. Adapt the machine numbers and thresholds to match your society’s operations manual. Full procedure: see the Shift Handbook.

Tip: set your printer to A4, 100% scale. Each sheet is kept on one page.

Shift Float & Reconciliation

LOG·01
VenueDateShift AM / PM / CloseDuty manager
Opening float (counted)
Cash added to float+
Manual payments made (from LOG·02)
Hopper refills (from float)
Expected closing float=
Actual closing float (counted)
Variance (explain any difference below)±
Variance / notes
 
Counted byWitnessed by

Manual Payment / Cancelled Credit Log

LOG·02
VenueDateShift
TimeMachine #Reason (win / cancel credit)Amount $Meter readingStaffPlayer
Total manual payments this shift → carry to LOG·01$

Cash Clearance Sheet

LOG·03
VenueDateClearance time
Machine #Notes cleared $Coin cleared $Total $Meter reading
Total cleared to drop safe$
Cleared byWitnessed by

Fault / Dispute & Handover

LOG·04
VenueDateShift
TimeMachine #Fault / dispute detailAction / tech refStaff
Handover to next shift (outstanding faults, offline machines, float position, unpaid prizes)
 
 
Handed over byReceived by